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Post by CatInASuit on Jan 27, 2009 14:41:36 GMT
Ok,
The initial idea is to have a fairly fast and lethal game lasting 6-8 Days and reversing a few of the accepted norms that have crept into the games.
1. No Town Doc: That's right I'm not looking to have one in this game.
2. Night Kills: I'm looking for a steady flow of bodies on all sides just to keep the pressure up.
3. The Voting system: It is not going to be a secret ballot type. All I want is the group to see the person being voted for and number of votes against them and not who voted for whom. Everyone will no doubt say who they voted for, but certain roles will be able to change this.
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Post by CatInASuit on Jan 27, 2009 15:24:44 GMT
Death reveals.
Another twist to the game shamelessly nicked from Pleonast's conspiracy games.
A player will only have their role revealed if the are put into stasis and the computer says who they are.
Any player killed at Night will not have their role revealed. There will be a town role to find out that detail, but it will only be available to the rest of the players if it is publically mentioned. Anyone killed at Night will be told not to reveal anything concerning their role.
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Post by CatInASuit on Jan 29, 2009 15:47:24 GMT
Role template to be displayed.
++++++++++++++++++++++++++++++++++++++++++ This is your invitation to the maiden voyage of the SS Titania
NAME: Corporal Jones
GROUP: Passenger
ROLE: Vanilla
WIN CONDITION: All threats to the passengers have been removed.
BACKGROUND: You are human. You were one of the security detail, here to protect the passengers on the maiden voyage. When the fighting started you were at the forefront, protecting the passengers and stopping the pirates who were looking to take over. Your final shot took down the last pirate, your last sight was watching him fall.
Your name will never be forgotten. Of course, that involves someone living to tell the tale in the first place.
POWERS:
1. None. You're dead.
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